Jigoku / boxclip

2D platformer engine using LÖVE and Lua
https://jigoku.github.io/boxclip/
GNU General Public License v3.0
94 stars 8 forks source link

Look into slope collisions (deform platforms) #69

Open Jigoku opened 8 years ago

Jigoku commented 8 years ago

The idea is to be able to skew a platform. For example, drag/drop a square platform into the world, then be able to drag a hotspot on that platform on each corner, to move it inwards / resize etc.

Pros; makes it easier to resize a platform, more interesting world geometry

Editor mockups: untitled untitled2

Jigoku commented 6 years ago

Platforms are now drawn using vertexs. This should be possible now, but decent polygonal collision is required.