Closed JimViebke closed 8 years ago
Probably fixed in 3efcd09; closing unless issue reappears.
Re-opening. If the player disconnects while standing in a room with an NPC, the server crashes.
Not a duplicate of #200.
Two issues reproducibly caused this, fixed in 0eaa402 and df7556d.
This could be related to generating outbound messages. The code doesn't check if the referenced users are still online, though I'm not sure if it's possible for the player object to be removed during an update.