Closed Neill3d closed 2 years ago
In code of computing a stretch_max_right value, looks like there is a copy-paste mistype stretch_max_right = -0.45 + \ (0.45 mouth_smile_right) + (0.36 mouth_left) Should it be mouth_right used here instead ?
https://github.com/JimWest/MeFaMo/blob/341813f8b33c57ef9eabdcb7c20c02c70963675b/mefamo/blendshapes/blendshape_calculator.py#L170
Yes you're totally right, sorry for the late reply will fix and commit it.
In code of computing a stretch_max_right value, looks like there is a copy-paste mistype stretch_max_right = -0.45 + \ (0.45 mouth_smile_right) + (0.36 mouth_left) Should it be mouth_right used here instead ?
https://github.com/JimWest/MeFaMo/blob/341813f8b33c57ef9eabdcb7c20c02c70963675b/mefamo/blendshapes/blendshape_calculator.py#L170