JimiIT92 / UniverseGuard2

An easy to use world protection plugin for Sponge
https://ore.spongepowered.org/Francesco_Jimi/Universe-Guard
GNU General Public License v3.0
19 stars 3 forks source link

[1.12.2] Unable to Stop Mod Explosions in Protected Areas #155

Closed SirR3AL closed 3 years ago

SirR3AL commented 3 years ago

Hello,

So I am trying to have Universe Guard protect the spawn region of my server, I also have mods installed such as 'IC2' and 'Flan's Mod' running on the server as well. I enabled the flag that blocks TNT explosions in protected areas but explosions that are not 'vanilla' are able to bypass it. Along with that for say IC2's Mining Laser is able to destroy blocks in this region too. Is there a flag I need to enable or could this be a possible feature added? I feel this may be beneficial since SpongeForge's primary bases is allowing it to be usable with forge mods.

SidewinderDX commented 3 years ago

Hey, there is also a flag called "otherexplosions" did you tried that one also?

SirR3AL commented 3 years ago

No I did not, I didn't see it in the Wiki so I did not know it existed. I'll go try it out!

Edit: That worked! It was able to stop explosives from mods like Flans and ICBM; it wasn't able to stop the mining laser but I was able to stop it from even being used with the /rg itemuse command. Thanks!