Closed Cloddd closed 3 years ago
Drop like on the ground?
On Thu, Dec 10, 2020, 10:39 AM Cloddd notifications@github.com wrote:
after the new inventory update, i noticed that the script now saves the attachements for weapon, which is good, but now i have a problem, if i remove my attachments from weapon , using esx code(not the natives) and if i drop the weapon and i get it back, the attachment appears another time. i think the problem of this thing is because of some loop in the inventory or something like that.
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yea
im making a video so i can share with you
any news?
Invhud doesnt control dropping/picking up items
i dont know man, i searched in es_extended but the drops in 1.1 doesnt handle the attachments also
Yes it does though? Thats literally its job
On Sun, Dec 13, 2020, 3:35 AM Cloddd notifications@github.com wrote:
i dont know man, i searched in es_extended but the drops in 1.1 doesnt handle the attachments also
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The video you sent shows you dropping the item and losing the silencer at the same time. i.e. You are losing the suppressor when dropping the gun still
On Sun, Dec 13, 2020, 3:43 AM Zach Kwiatkowski gimmethiz@gmail.com wrote:
Yes it does though? Thats literally its job
On Sun, Dec 13, 2020, 3:35 AM Cloddd notifications@github.com wrote:
i dont know man, i searched in es_extended but the drops in 1.1 doesnt handle the attachments also
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yea found it, lol, but idk how it recive the attachment if it doesnt exist
Idk either
On Sun, Dec 13, 2020, 3:48 AM Cloddd notifications@github.com wrote:
yea found it, lol, but idk how it recive the attachment if it doesnt exist
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I know if i have a gun with attachments and drop it, then give myself a new gun, I do not have the attachments still. I can not test removing the attachment then dropping it
On Sun, Dec 13, 2020, 3:49 AM Zach Kwiatkowski gimmethiz@gmail.com wrote:
Idk either
On Sun, Dec 13, 2020, 3:48 AM Cloddd notifications@github.com wrote:
yea found it, lol, but idk how it recive the attachment if it doesnt exist
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after the new inventory update, i noticed that the script now saves the attachements for weapon, which is good, but now i have a problem, if i remove my attachments from weapon , using esx code(not the natives) and if i drop the weapon and i get it back, the attachment appears another time. i think the problem of this thing is because of some loop in the inventory or something like that.