Open JimmyCushnie opened 5 years ago
There should be a version specifically for Godot Engine, which now supports c# bindings. The new version should use Godot's asset system for Default Files, and it should have a properly configured Default Path.
There should be a version specifically for Godot Engine, which now supports c# bindings. The new version should use Godot's asset system for Default Files, and it should have a properly configured Default Path.