When using the OnFileReloaded callback in Unity apps, I pretty much always have to jump back to the main thread, since Unity doesn't let you do much from other threads. To save some code, SUCC should include a dispatcher, and there should be an additional event that dispatches the callback on the main thread automatically.
When using the
OnFileReloaded
callback in Unity apps, I pretty much always have to jump back to the main thread, since Unity doesn't let you do much from other threads. To save some code, SUCC should include a dispatcher, and there should be an additional event that dispatches the callback on the main thread automatically.