I have all pings turned on (for debugging), and there was a user with your Figura library. The chat is filled with useless pings that could be done clientside like JimmyAmins_Using, JimmyAmins_cFly, setChat, I don't even know what JimmyAmins_Distance is. All of the 3 I mention can be done client-side, please read the Player APIs fully before writing another line of code.
I already optimized ping usage in the latest version of jimmyanims. i just forgot to upload it to github
You are really stupid if you think keybinds, creative flying, and reach distance can be done client side. read the wiki and the host api fully before writing another line of code (creative flying and reach distance aren't even in the player api your comment is driving me insane)
edit: Nevermind the Github version is updated. They are using an outdated version of JimmyAnims that has JimmyAnims_Using. @ them, not me. Also JimmyAnims doesn't use setChat. Think before you speak.
I have all pings turned on (for debugging), and there was a user with your Figura library. The chat is filled with useless pings that could be done clientside like JimmyAmins_Using, JimmyAmins_cFly, setChat, I don't even know what JimmyAmins_Distance is. All of the 3 I mention can be done client-side, please read the Player APIs fully before writing another line of code.