Closed energywave closed 2 years ago
it sounds like a good feature for this plugin
please try version 6.1.1-pre
Thank you, great! I'll try it soon and let you know! Did you update dependencies to align with latest Xamarin.Forms? Otherways we'll have to update again the project dependencies in the project file (as that's impossible to do it using NuGet, don't understand why...)
Thank you, great! I'll try it soon and let you know! Did you update dependencies to align with latest Xamarin.Forms? Otherways we'll have to update again the project dependencies in the project file (as that's impossible to do it using NuGet, don't understand why...)
The dependencies are updated as below
<ItemGroup>
<!-- This None is here so the conditionally included files show up in the Solution Explorer -->
<None Include="**\*.cs;**\*.xml;**\*.axml;**\*.png" Exclude="obj\**\*.*;bin\**\*.*;bin;obj" />
<!-- We will compile anything ending in .shared.cs You can change this -->
<Compile Include="Shared\*.cs" />
<PackageReference Include="Xamarin.Essentials" Version="1.7.0" />
<PackageReference Include="Xamarin.Forms" Version="5.0.0.2125" />
</ItemGroup>
<ItemGroup Condition=" $(TargetFramework.StartsWith('netstandard')) ">
<Compile Include="NetStandard\*.cs" />
</ItemGroup>
<ItemGroup Condition=" $(TargetFramework.StartsWith('MonoAndroid')) ">
<Compile Include="Android\*.cs" />
<Compile Include="Android\**\*.cs" />
<PackageReference Include="Xamarin.AndroidX.MediaRouter" Version="1.2.5">
</PackageReference>
<PackageReference Include="Xamarin.AndroidX.Lifecycle.LiveData" Version="2.3.1.3">
</PackageReference>
<PackageReference Include="Xamarin.AndroidX.Browser" Version="1.3.0.6">
</PackageReference>
<PackageReference Include="Xamarin.Google.Android.Material" Version="1.4.0.2">
</PackageReference>
<PackageReference Include="Xamarin.AndroidX.Palette" Version="1.0.0.10">
</PackageReference>
<PackageReference Include="Xamarin.AndroidX.Core" Version="1.6.0.3">
</PackageReference>
<PackageReference Include="Xamarin.AndroidX.RecyclerView" Version="1.2.1.1">
</PackageReference>
<PackageReference Include="Xamarin.AndroidX.Camera.Camera2" Version="1.0.2">
</PackageReference>
<PackageReference Include="Xamarin.AndroidX.Camera.Lifecycle">
<Version>1.0.2</Version>
</PackageReference>
<PackageReference Include="Xamarin.AndroidX.Camera.View">
<Version>1.0.0.5-alpha20</Version>
</PackageReference>
<PackageReference Include="Xamarin.Google.Dagger">
<Version>2.37.0</Version>
</PackageReference>
<PackageReference Include="Xamarin.Google.MLKit.BarcodeScanning">
<Version>116.1.2.1</Version>
</PackageReference>
</ItemGroup>
<ItemGroup Condition=" $(TargetFramework.StartsWith('Xamarin.iOS')) ">
<Compile Include="iOS\*.cs" />
<Compile Include="iOS\**\*.cs" />
<PackageReference Include="System.Numerics.Vectors" Version="4.5.0">
</PackageReference>
<PackageReference Include="Xamarin.Firebase.iOS.Core" Version="6.10.4">
</PackageReference>
<PackageReference Include="Xamarin.Firebase.iOS.MLKit.Vision" Version="0.21.0">
</PackageReference>
</ItemGroup>
AS the title I have the need to use the front camera to read qr codes. I've seen in the internal where you select the back camera if existant and only if the back camera is not there you select the front. I'm new to Xamarin and I'm struggling to understand how to be able to set this from code... Can you maybe implement this or tell me the way to follow?