JinxDojo / fceugc

Automatically exported from code.google.com/p/fceugc
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Mapping for Start Button #21

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
Before the GX version of FCE Ultra, the Start Button on the Gamecube port 
was fine, meaning, it acted exactly like the "Start" button.  Now, its 
the "Menu" button, and it can't be changed.  This is annoying, especially 
for purists like myself who use the RetroUSB NES controller adapter to 
play NES roms on the Wii.  So for example, if I'm playing TMNT, and I want 
to switch from one turtle to the next, I hit the Start button, but 
instead, it goes to the FCEU GX Menu.  So, to put it simple, the Start 
button cannot be mapped to the actual "Start" button.  This isn't a 
problem for the old FCE Ultra Wii edition, and its not a problem for 
SNES9x GX. 

What version of the product are you using?
Problem is consistent in FCE Ultra 2.0.0, 2.0.1, and 2.0.2

Please provide any additional information below.

This is only a issue on the Gamecube controller ports.  

Original issue reported on code.google.com by b1715...@owlpic.com on 30 Sep 2008 at 4:52

GoogleCodeExporter commented 9 years ago
I will add additional mapping capabilities at some point for you.

Original comment by dborth@gmail.com on 30 Sep 2008 at 5:08

GoogleCodeExporter commented 9 years ago

Original comment by dborth@gmail.com on 30 Sep 2008 at 6:55

GoogleCodeExporter commented 9 years ago

Original comment by dborth@gmail.com on 30 Sep 2008 at 6:55

GoogleCodeExporter commented 9 years ago

Original comment by dborth@gmail.com on 9 Oct 2008 at 5:13

GoogleCodeExporter commented 9 years ago

Original comment by dborth@gmail.com on 16 Oct 2008 at 4:58