JinxDojo / genplus-gx

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More RAM access range? #390

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Was wondering if you'd allow memory sections like FFF000 to be accessed?

Changing the value on that address on Gens will mess around with music on Sonic 
1.

Please?

Original issue reported on code.google.com by 47isc...@gmail.com on 2 Aug 2014 at 10:19

GoogleCodeExporter commented 9 years ago
accessed.. I meant patched.

Original comment by 47isc...@gmail.com on 2 Aug 2014 at 10:21

GoogleCodeExporter commented 9 years ago
I don't understand what you mean by "more RAM" ? The whole 64kB RAM range is 
accessible and can be patched by cheat codes starting by FFxxxx:yyyy

If your problem is that a specific cheat codes that works in Gens does not work 
in this emulator, be aware that Gens does not emulate Action Replay RAM codes 
correctly and some codes that were made with Gens won't work on a real Action 
Replay or accurate emulators like Fusion or Genesis Plus GX.

As far as I remember, codes that end with :00yy or :yy00 are byteswapped (the 
last digits must be inverted, i.e 00yy <-> yy00)

Original comment by ekeeke31@gmail.com on 3 Aug 2014 at 9:18

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
Ah okay, thanks for the heads up about Gens.

Original comment by 47isc...@gmail.com on 3 Aug 2014 at 9:33