Open GoogleCodeExporter opened 9 years ago
no seas cabron, gratis y todavia le pones peros estas menso, es excelente el
trabajo
de los creadores de home brew. son la neta VIVA HOMEBREW VIVA!!!!!!
Original comment by samibiz...@hotmail.com
on 3 Jan 2010 at 6:46
The above comment is just a cursy childish remark criticizing me drawing your
attention to a bug; in my native Spanish, for effect.
It does not contribute anything to the purpose of this tracker.
Original comment by meparr...@gmail.com
on 3 Jan 2010 at 9:38
Original comment by emuki...@gmail.com
on 1 Feb 2010 at 11:28
think this has to do with the textures most likely
Original comment by Gamewiza...@gmail.com
on 23 Jun 2010 at 10:49
probably not read the textures right or something
Original comment by Gamewiza...@gmail.com
on 23 Jun 2010 at 10:50
this only happens in the zelda games
Original comment by Gamewiza...@gmail.com
on 23 Jun 2010 at 10:51
i wonder if the textures in this rom are different than other roms since this
is a big rom and such...
Original comment by Gamewiza...@gmail.com
on 23 Jun 2010 at 10:52
this also happens when youre climbing things and sometimes in small rooms
Original comment by Gamewiza...@gmail.com
on 23 Jun 2010 at 10:53
[deleted comment]
somebody test this in pure interpret mode
Original comment by Gamewiza...@gmail.com
on 23 Jun 2010 at 11:10
this also happens if you warp to the graveyard
Original comment by Gamewiza...@gmail.com
on 23 Jun 2010 at 11:10
1) How about YOU test it in interpreter mode?
2) Does this happen on a real N64? On Project64? On Mupen64 for the PC?
Original comment by school.p...@gmail.com
on 13 Sep 2011 at 1:47
Original issue reported on code.google.com by
meparr...@gmail.com
on 8 Oct 2009 at 2:04