JinxDojo / mupen64gc

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Enhancement: Free form button mapping #235

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Open Controller Settings
2. Mapping of the Buttons

What is the enhancement?

1)It would be great to map some N64 Buttons with more Wii/Gamecube Buttons.
For example:
Zelda Ocarina of Time or Majoras on the Gamecube are using the C-Stick and
the X,Y and Z Button for the Item Selection. So you can decide what to use.
C-Left is the same as Y, C-Right is X and C-Down is Z.
So the possibility to map the buttons twice would be great (and is going to
make some games more playable).

2) Adding the Wii-Mote/Nunchuck Shake Event to the Button Mapping
Selection. So the user can decide in the Button Mappings, to use a N64
Button as a "Shake Event". For example: 
In Zelda OoT or MM, the N64 Button B is mapped as a Wii Mote Shake. 
This mean a Sword Slash (B Button) in Zelda can be done by shaking the Wii
Mote. So everybody could make their own Wii Controls. It's a more elegant
way to realize Motion Controls.

What version of the product are you using? On which system and loader?
Wii 1.1 Honey; Homebrew

Original issue reported on code.google.com by starlord...@googlemail.com on 13 Mar 2010 at 1:44

GoogleCodeExporter commented 9 years ago
Indeed. It's also a problem for Super Smash Bros, because you can't assign the 
shield 
function to both L and R at the same time.

Original comment by joe263...@gmail.com on 13 Mar 2010 at 9:48

GoogleCodeExporter commented 9 years ago
I agree. To fix this, maybe show all of the button mappings on the physical
controller and map them to the virtual (N64) controller, rather than the other 
way
around. It's a smarter model anyway because it prevents you from mapping a 
physical
button to 2 virtual buttons, thus causing some problems.

In addition, It would be helpful if GC shoulder buttons were more sensitive. It 
seems
that the only way to trigger them is by pushing them down ALL THE WAY, when you
really should only need to push them down about halfway.

Original comment by ifoundth...@gmail.com on 20 Mar 2010 at 4:27

GoogleCodeExporter commented 9 years ago

Original comment by emuki...@gmail.com on 11 May 2010 at 12:36

GoogleCodeExporter commented 9 years ago

Original comment by emuki...@gmail.com on 11 May 2010 at 12:37

GoogleCodeExporter commented 9 years ago
Issue 261 has been merged into this issue.

Original comment by emuki...@gmail.com on 17 May 2010 at 11:45