Open Risitosv opened 8 years ago
Yes if you change the code by checking weapon type. The only thing you can't change is duration due to the way plugins are designed.
thanks for answering , but how do I do that?. Sorry if I bother you, be patient with me :(.
And i have another problem , its the RCS , sometime when you finish shooting the gun goes down a its a little annoying.
Make a copy of FOVAim.kt and rename it to FUVaim.kt and now change every FOV to FUV in the FUVaim.kt , Put desired weapon with desired duration in these 2 plugin files (AK and USP) Remember to put enable(FUVAim) in abendigo.kt
Thanks for answering but how do you activate FOVaim just for one weapon (ak47) ,not all automatics weapons.
Put Ak47's weapID instead of the !weapon.automatic .. If it doesn't work try to make a new group for ak47 like automatic1 = true (in Weapons.kt) remember to make val automatic1
That , and it's possible to have configurations for someone weapons, for example: an AK47 with a FOVaim duration: 16 and... a USP with a FOVaim duration: 12
Sorry for my english , hope you understand me.