Jire / Charlatano

Proves JVM cheats are viable on native games, and demonstrates the longevity against anti-cheat signature detection systems
GNU Affero General Public License v3.0
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Offsets #116

Closed Rorky closed 7 years ago

Rorky commented 7 years ago

shit my bad. original comment

why don't you show us how you edit offsets. it is open source.

rmcmk commented 7 years ago
            BaseEntityOffset = 0xa4c58c 
            EntityArrayOffset = 0x4a6da5c 
            EntityHealthOffset = 0xfc
            EntityInCrossOffset = 0xaa70
            EntityTeamOffset = 0xf0
            EntityFlagsOffset = 0x100
            EntityActiveWeaponOffset = 0x2ee8
            EntityPositionOffset = 0x134
            EntityDormantOffset = 0xe9
            EntityPunchOffset = 0x301c
            EntitySpottedOffset = 0x97c
            EntityBoneBaseOffset = 0x2698
            WeaponIDOffset = 0x32f0
            WeaponShotsFiredOffset = 0xa2c0
            WeaponReloadOffset = 0x3245
            ActionAttackOffset = 0x2ead36c 
            ActionJumpOffset = 0x4f04be0 
            EnginePointerOffset = 0x5a29fc 
            EnginePositionOffset = 0x67e488 
            EngineViewAngleOffset = 0x4d0c
            CvarMouseSensOffset = 0x14ef5 
            CvarPitchOffset = 0x14eb5
            CvarYawOffset = 0x14f75 
            CvarMouseEnableOffset = 0x15235 
            WeaponClipOffset = 0x3204

Here are the offsets I know of that have changed.

Offset stuff is located here. However I'm unsure of how @Jire's offset pattern works at the current time.

rmcmk commented 7 years ago

Netvars: https://pastebin.com/g87j7e2x https://pastebin.com/rXZPLiCT

Rorky commented 7 years ago

Charlatano/src/main/kotlin/com/charlatano/game/offsets/ClientOffsets.kt

file path of offsets (since its been the most recently updated and the rest are 2-3 months.)

i know those offsets but these are coded more oddly from what i see.

rmcmk commented 7 years ago

Yes they are. Like I said above I'm unsure of how they work at the current time.

kominxe commented 7 years ago

@Rorky @ryleykimmel file ClientOffsets.kt it's a patter for a offsets-scanner (i think).

HoopGit commented 7 years ago

If there's anyone that knows how to update the offsets using Jire's form (I'm not a coder, but I can update offsets the normal way) that'd be great!

rotorhub commented 7 years ago

As of 5/16/2017, There has been recent changes in the offset patterns for Charlatano due to the newer CS:GO update. Though these were changed, the program still does not work. I am running the program just as I used to when everything worked, and I have made sure that all scripts are completely untouched.

https://gyazo.com/65f8b9277dbcae5b9bc1d4b4ac01dea1 (Changes made)

https://gyazo.com/89784a96ae2e888449a20e2aab8218fc (Error I am receiving)

I'm not exactly sure what an offset is (due to the fact I'm not very familiar with Kotlin) but I was wondering if anyone could be of any assistance in helping me fix the program.

Thank you! (:

rmcmk commented 7 years ago

CS:GO recently changed their netvar scan as well as offsets, @Jire has fixed the offsets but has not yet fixed the netvar scan issue. The application is still broken @xyzVyrus

Jire commented 7 years ago

Fixed with 1.0.1