Jire / Charlatano

Proves JVM cheats are viable on native games, and demonstrates the longevity against anti-cheat signature detection systems
GNU Affero General Public License v3.0
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What JAVA should we use with Charalaton 1.0.1 #128

Closed ghost closed 7 years ago

ghost commented 7 years ago

Should we use latest version of java or older version that we used in 0.9.8? Any Idea? @Jire Thanks,

ghost commented 7 years ago

Exception in thread "Thread-5" Exception in thread "Thread-4" kotlin.KotlinNullPointerException at com.charlatano.game.netvars.NetVar.getValue(NetVar.kt:31) at com.charlatano.game.netvars.NetVarOffsets.getIShotsFired(NetVarOffsets.kt) at com.charlatano.scripts.RCSKt$rcs$$inlined$every$1.invoke(Every.kt:36) at com.charlatano.scripts.RCSKt$rcs$$inlined$every$1.invoke(Every.kt) at kotlin.concurrent.ThreadsKt$thread$thread$1.run(Thread.kt:18) kotlin.KotlinNullPointerException at com.charlatano.game.netvars.NetVar.getValue(NetVar.kt:31) at com.charlatano.game.netvars.NetVarOffsets.getFFlags(NetVarOffsets.kt) at com.charlatano.game.entity.PlayerKt.flags(Player.kt:58) at com.charlatano.game.entity.PlayerKt.onGround(Player.kt:60) at com.charlatano.game.hooks.OnGroundKt$onGround$1.invoke(OnGround.kt:34) at com.charlatano.game.hooks.OnGroundKt$onGround$1.invoke(OnGround.kt) at com.charlatano.scripts.BunnyHopKt$bunnyHop$$inlined$invoke$1.invoke(Every.kt:31) at com.charlatano.scripts.BunnyHopKt$bunnyHop$$inlined$invoke$1.invoke(Every.kt) at kotlin.concurrent.ThreadsKt$thread$thread$1.run(Thread.kt:18) Exception in thread "Thread-7" kotlin.KotlinNullPointerException at com.charlatano.game.netvars.NetVar.getValue(NetVar.kt:31) at com.charlatano.game.netvars.NetVarOffsets.getHActiveWeapon(NetVarOffsets.kt) at com.charlatano.game.entity.PlayerKt.weapon(Player.kt:47) at com.charlatano.scripts.aim.FlatAimKt$flatAim$$inlined$aimScript$1.invoke(Every.kt:44) at com.charlatano.scripts.aim.FlatAimKt$flatAim$$inlined$aimScript$1.invoke(Every.kt) at kotlin.concurrent.ThreadsKt$thread$thread$1.run(Thread.kt:18) Exception in thread "Thread-10" kotlin.KotlinNullPointerException at com.charlatano.game.netvars.NetVar.getValue(NetVar.kt:31) at com.charlatano.game.netvars.NetVarOffsets.getFlFlashMaxAlpha(NetVarOffsets.kt) at com.charlatano.game.hooks.OnFlashKt$onFlash$1.invoke(OnFlash.kt:32) at com.charlatano.game.hooks.OnFlashKt$onFlash$1.invoke(OnFlash.kt) at com.charlatano.scripts.ReducedFlashKt$reducedFlash$$inlined$invoke$1.invoke(Every.kt:31) at com.charlatano.scripts.ReducedFlashKt$reducedFlash$$inlined$invoke$1.invoke(Every.kt) at kotlin.concurrent.ThreadsKt$thread$thread$1.run(Thread.kt:18) Exception in thread "Thread-6" kotlin.KotlinNullPointerException at com.charlatano.game.netvars.NetVar.getValue(NetVar.kt:31) at com.charlatano.game.netvars.NetVarOffsets.getITeamNum(NetVarOffsets.kt) at com.charlatano.game.entity.EntityKt.team(Entity.kt:50) at com.charlatano.scripts.esp.GlowESPKt$glowEsp$$inlined$every$1.invoke(Every.kt:65) at com.charlatano.scripts.esp.GlowESPKt$glowEsp$$inlined$every$1.invoke(Every.kt) at kotlin.concurrent.ThreadsKt$thread$thread$1.run(Thread.kt:18) Still. lol

Jire commented 7 years ago

You need to use the latest release which is 1.0.1

https://github.com/Jire/Charlatano/releases/tag/1.0.1

apples12 commented 7 years ago

I'm using latest update (1.0.1) and I am getting a few errors so I did a fresh install and is now only getting one error:

Exception in thread "main" kotlin.KotlinNullPointerException at com.charlatano.game.netvars.ClassTable$name$2.invoke(ClassTable.kt:34) at com.charlatano.game.netvars.ClassTable$name$2.invoke(ClassTable.kt:28) at kotlin.UnsafeLazyImpl.getValue(Lazy.kt:153) at com.charlatano.game.netvars.ClassTable.getName(ClassTable.kt) at com.charlatano.game.netvars.NetVars.load(NetVars.kt:49) at com.charlatano.game.CSGO.initialize(CSGO.kt:115) at com.charlatano.Charlatano.main(Charlatano.kt:42)

ghost commented 7 years ago

@Jire It is giving same error! :(

ghost commented 7 years ago

It also gives somekind of bugs at building see below Picture! capture

ghost commented 7 years ago

Then after I start it with my CSGO it gives following error! capture

Jire commented 7 years ago

Fixed in 1.0.2