A new enemy type that wears a forcefield and can take 4 hits. Its forcefield should visibly decay on each hit (having no forcefield when down to 1 HP) using the existing material parameters.
For actions, it should project a forcefield wall if it doesn't have one in front of it already, or shoot lasers if it does. Forcefield walls should go down in 2 hits or after 30 seconds, and should block any lasers of a different color than their own.
Give it a new scrap type with the forcefield recipe.
A new enemy type that wears a forcefield and can take 4 hits. Its forcefield should visibly decay on each hit (having no forcefield when down to 1 HP) using the existing material parameters.
For actions, it should project a forcefield wall if it doesn't have one in front of it already, or shoot lasers if it does. Forcefield walls should go down in 2 hits or after 30 seconds, and should block any lasers of a different color than their own.
Give it a new scrap type with the forcefield recipe.