Closed laicasaane closed 1 year ago
Hi @laicasaane
thanks for the bug report. I fixed it, release is pending …
But e.g. Unity.ShaderGraph.Editor
is not a embedded package. Unity doesn't always delete packages from .sln
so it looks like you once enabled 'Build-in packages' and they are still in the solution.
For now I keep the project files of Packages (all the ones that are inside the PackageCache and not locally) untouched.
Tested on this project https://github.com/Dreaming381/lsss-wip
Environment:
Unity 2022.3.8f1 With "Visual Studio Editor 2.0.20" package installed.