Noticed a bug in my custom scrolling tiled background class.
If the scene.window is moving then black borders can appear due to the
background class has finished rendering on the last scene.window position but
the scene.window position will then be updated straight after the draw.
Solution, change the call ordering of the window.OnUpdate() and
background.onDraw() in the scene class, OnDraw() function. The viewport
(window.update()) should be set before any rendering occurs.
Rokon version - 2.0.3
Android version - 1.6 through 2.2
Original issue reported on code.google.com by alexdarb...@gmail.com on 8 Oct 2010 at 10:11
Original issue reported on code.google.com by
alexdarb...@gmail.com
on 8 Oct 2010 at 10:11