Joe91 / fun-bots

A highly customizable and configurable bot mod for your Venice Unleashed Battlefield 3 server.
https://discord.gg/zNk3qCzk6x
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Bots spawn out of boundaries in Rush, instantly die. #229

Closed koopa990 closed 2 years ago

koopa990 commented 2 years ago

Scope

Telemetry

What happened?

I was playing Rush on Metro and Firestorm. When all of the sudden, they spawn out of bounds and auto die instantly in the middle of the round.

What was expected?

Bots should NOT spawn outside of the boundary and stay within the battle zone, as it SHOULD.

How can we reproduce and test it?

Play Rush on any map that supports it -- doesn't have to be those maps I said. Let 1 or 2 mcoms be destroyed to let both sides change frontiers. At this moment, you should see no attacking bots rushing to the objectives, neither is the defending bots. You will also see multiple kill messages "bot_john IS NO MORE", constantly.

Version of fun-bots and VU?

funbots 2.5.3 (latest). Latest VU (idk the exact number).

I have checked the following... (if applicable)

Joe91 commented 2 years ago

Sadly the events I use to track the game-State are not as reliable as I would like them to be... I realy hope to get some improvements of VU there... In the meantime: it seems to be more reliable with less bots. You can also try out the -dev-version of VU and fun-bots...

Firjens commented 2 years ago

Can you reproduce this bug with the latest development version of fun-bots and with VU in dev mode?

github-actions[bot] commented 2 years ago

This issue has been automatically closed because there has been no response to our request for more information. With only the information that is currently in the issue, we don't have enough information to take action. Please reach out if you have or find the answers we need so that we can investigate further. See this blog post on bug reports and the importance of repro steps for more information about the kind of information that may be helpful.