Closed HoracioKingston closed 1 year ago
Are you sure you are using V2.7.1? Can you try to run this mod without modifications?
Mhm, I'm testing it right now, but still no damages. I took videos.
Here's one. Apologies for the low quality due to compression.
Here's another. As you can see, I died by a grenade, but that was pretty much it. Another kill popped up on the killfeed, but there were no other weapon kills. https://user-images.githubusercontent.com/124144617/216025773-656cf321-486d-46ba-8c03-ca7490a34469.mp4
Is there any way how to reproduce this issue? Does this happen every time or only from time to time? Will it disapear or stay like this forever?
After extensive playing, bots ONLY seem to damage and kill with shotguns loaded with HE rounds. That's pretty much how I've been playing since then.
To reproduce the issue, I reset the settings to default, no mods, latest version of both the mod and Venice Unleashed. The bot's loadouts use the class loadouts, no damage multiplier.
How I worked around the issue is to arm all bots with shotguns loaded with HE rounds. Grenades and Anti Tank weapons work. BTR and Tank rounds kill but coaxials merely suppress.
This is really strange and does not happen on my system at all. Can you tell me the exact version you are using? And can you also try the dev-branch?
Sounds like the allowClientSideDamageArbitration is set to the wrong value. Can you try to reproduce this with v2.8.0-dev2? https://github.com/Joe91/fun-bots/releases/tag/v2.8.0-dev2
This issue has been automatically closed because there has been no response to our request for more information. With only the information that is currently in the issue, we don't have enough information to take action. Please reach out if you have or find the answers we need so that we can investigate further. See this blog post on bug reports and the importance of repro steps for more information about the kind of information that may be helpful.
Hello! Thank you so much!! Sorry for the late response but the issue has now been resolved with the branch you gave me!! All settings reset to default and all bots now kill each other with every weapon.
Thank you for your hard work and dedication to this mod, from the bottom of my heart!
Hello! Thank you so much!! Sorry for the late response but the issue has now been resolved with the branch you gave me!! All settings reset to default and all bots now kill each other with every weapon.
Thank you for your hard work and dedication to this mod, from the bottom of my heart!
Issue resolved.
Scope
General bot behavior
What happened?
Hello, thank you so much for making this mod!
Unfortunately though, when I tried it, the bots don't seem to damage anyone. Yes, I've tweaked their accuracy to be pinpoint, and they fire at each other and suppress the player, but no damage to them whatsoever.
They work fine when doing objectives, but anything they wield, be it weapons, pistols, snipers, or knives and they just suppress the player. What I do see is how bots would flinch when being hit, the player also has visible damage indicators when hit, but no effect to their health.
What was expected?
They should have killed each other, but they're only left shooting each other with no damages. The only things that could actually kill the player are bot thrown grenades, operated vehicles, and a few shotguns like the Saiga. Anything else and they just shoot at each other with no damage to either of them.
How can we reproduce and test it?
No other mods are being used, no custom tweaks to the player's health, no custom tweaks to the bots' health, even with the damage multiplier, nothing happens. Resetting to their default settings do nothing as well. Reducing the bot count doesn't work, either. Switching to maps and different game modes still give the same result...
Version of fun-bots and VU?
Both the latest release and the one previous, version 2.4.0, which I tried downgrading to, only being met with the same result.
I have checked the following... (if applicable)