Joe91 / fun-bots

A highly customizable and configurable bot mod for your Venice Unleashed Battlefield 3 server.
https://discord.gg/zNk3qCzk6x
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I can't play the MP_Subway map in funbot 2.7.1 #286

Open SunFlowerXiXi opened 1 year ago

SunFlowerXiXi commented 1 year ago

Scope

Core

What happened?

I found in version fun-bot 2.7.1 that the server program would crash if I changed the map to MP_Subway,I have tested that this problem also occurs when only funbot plug-ins are loaded. At present, I only test ConquestLarge and RushLarge modes.

What was expected?

I hope that this problem can be fixed in the future version. Thank you very much

How can we reproduce and test it?

Use the funbot 2.7.1 release and replace the map with MP Subway ConquestLarge0 1 MP The Subway RushLarge0 1 server will crash.

Version of fun-bots and VU?

The funbot version I use is the 2.7.1 release, and the VU version is 19968

I have checked the following... (if applicable)

Joe91 commented 1 year ago

Sorry for the late reply: The name you are using is wrong: "MP_ The Subway RushLarge0 1" does not exist. Have you tried to use the real names from the maplist.txt? MP_Subway RushLarge0 1

SunFlowerXiXi commented 1 year ago

Sorry, because my English is not very good, I use Google Translate to communicate with you. "The" may be added by the translation software. After my test, I found that the RushLarge0 and ConquestLarge0 crashes of MP_Subway were caused by USE_LOAD_BUNDLE_BUGFIX = true in the Registry.lua configuration file. After changing it to USE_LOAD_BUNDLE_BUGFIX = false, this problem was solved. But setting USE_LOAD_BUNDLE_BUGFIX to false will increase the probability of no weapons after resurrection. In 2.7.0RC version, USE_LOAD_BUNDLE_BUGFIX can be set to true and play games, I hope you can solve this problem. Thank you again for your hard work!

Joe91 commented 1 year ago

This is really intersting. Will have a look at this. Too many options to play around with this mod :-)

Joe91 commented 1 year ago

That is really stange! But I can't find anything strange that would cause this... @lywit do you have any idea what could cause such strange behaviour? Is the bundle of MP_11 conflicting with MP_Subway in some strange way? For me it also happens on V2.7.0-RC1 and earlier...