Closed koopa990 closed 12 months ago
Hi, I tried to add this feature on the dev-branch. Can you maybe try it out this way? There is a timer now that counts up to a Registry-Value (default 35 s atm). If a Bot attacks someone it resets and if the bot is on a valid path it also resets. Still no tweaking done, but it seems to work much better than the old system.
I think this can also be activeded in the gamemode Conquest. Will try that.
Atm this is only enabled for infantery-bots.
think I will close this for now. If you have any feedback on this, just reopen it or text me directly!
think I will close this for now. If you have any feedback on this, just reopen it or text me directly!
Just tested this out. I am uncertain if this made any difference. But this still does not change bots that wonder off in the opposite direction of where this path was supposed to be one-way to next stage of MCOMs
Requested feature
When bots accidentally spawn on a path that leads to nowhere, cant progress up to next stage in Rush, or anything that they are not participating in battle, let the mod auto kill those bots.
Use case
To avoid the lack of bot counts that are progressing towards their designated objective paths.
I have checked the following...