Often times, they spawn on a base path thats connected to an already MCOM path that is destroyed. This is tailored to my map traces that contains different spawn base paths (if you can make this work). This is a desirable feat. for one of reason: base and mcom paths do not interact with next path is solely created for this MCOM destroyed, next one is valid.
Use case
This way, bots that are currently on the paths towards destroyed MCOM will not waste tickets and resources. This is important for US attackers, and RU defenders too.
Scope
General bot behavior
Enhancement
Often times, they spawn on a base path thats connected to an already MCOM path that is destroyed. This is tailored to my map traces that contains different spawn base paths (if you can make this work). This is a desirable feat. for one of reason: base and mcom paths do not interact with next path is solely created for this MCOM destroyed, next one is valid.
Use case
This way, bots that are currently on the paths towards destroyed MCOM will not waste tickets and resources. This is important for US attackers, and RU defenders too.
I have checked the following...