Closed Augustakit closed 5 months ago
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This issue was closed because it has been stalled for 5 days with no activity.
Reproducable, as soon as you kill a corpse of a bot. Sadly not fixable with fun-bots. The crash does not happen in fun-bots but in VU.
Scope
Core
What happened?
When I use the
vu.CorpseDamageEnabled
command and the module provided by bree (code below)lua ResourceManager:RegisterInstanceLoadHandler(Guid("F256E142-C9D8-4BFE-985B-3960B9E9D189"), Guid("705967EE-66D3-4440-88B9- FEEF77F53E77"), function(p_Instance) p_Instance = VeniceSoldierHealthModuleData(p_Instance) p_Instance:MakeWritable() p_Instance.manDownStateHealthPoints = 100.0 end)
. Often causes vu to crash.What was expected?
Make it so that using this command no longer produces a crash.
How can we reproduce and test it?
a35e3919-7836-402c-961c-7989a5e183dc.dmp Here's my crash report form, I just loaded the fun-bots mod
Version of fun-bots and VU?
fun-bots2.80dev9 vu version is 20056
I have checked the following... (if applicable)