reported on forum:
MeMeno
02 April 2023, 5:37PM
The feature "Graceful Combat" of the Heroe Subclass does not apply the 1.5x Damage multiplier for the Charsima modifier to damage when using a two-handed weapon or two-handing a one-handed weapon.
I'm assuming this is a bug, since "Supersonic Combat" from the Edge-Lord Subclass does use the 1.5x multiplier of the Dexterity modifier when using a two-handed weapon or two-handing a one-handed weapon.
How to replicate:
Create / Load character with the Heroe subclass
Make sure Charisma modifier of the character is bigger than Strength modifier
Equip two-handed weapon or two-hand a one-handed weapon
Look at character stats -> Mouse over the "Damage" Part of the character Sheet -> New "window" with breakdown of damage calculation should appear -> compare contribution of Charisma to damage with Charisma modifier
From what I can see, RuleCalculateWeaponStats calculates the 1.5x multiplier based on hardcoded conditions on the strength and dexterity. Luckly there's an override method for the damage multipler. It will be fixed in 5.0.0.
reported on forum: MeMeno 02 April 2023, 5:37PM The feature "Graceful Combat" of the Heroe Subclass does not apply the 1.5x Damage multiplier for the Charsima modifier to damage when using a two-handed weapon or two-handing a one-handed weapon.
I'm assuming this is a bug, since "Supersonic Combat" from the Edge-Lord Subclass does use the 1.5x multiplier of the Dexterity modifier when using a two-handed weapon or two-handing a one-handed weapon.
How to replicate: