Describe the solution you'd like
Currently explosives don't have a item type of their own to function, so things like Blast Area and Blast Power can't be managed, nor any other side features depending on the explosive type. It'd be nice to see these implemented. As a side thing that would be incredible, over on the Chronicles of Darkness 2E system they have 2 templates generated based on that system's Blast Area and it auto targets those within with the appropriate rolls. This would make explosions from all sources way easier to calculate.
Describe the solution you'd like Currently explosives don't have a item type of their own to function, so things like Blast Area and Blast Power can't be managed, nor any other side features depending on the explosive type. It'd be nice to see these implemented. As a side thing that would be incredible, over on the Chronicles of Darkness 2E system they have 2 templates generated based on that system's Blast Area and it auto targets those within with the appropriate rolls. This would make explosions from all sources way easier to calculate.
Additional context