JohanFalt / Foundry_WoD20

World of Darkness 20th ed for Foundry VTT
GNU General Public License v3.0
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[[Feature Request]] Explosives #834

Open RinVindor opened 6 months ago

RinVindor commented 6 months ago

Describe the solution you'd like Currently explosives don't have a item type of their own to function, so things like Blast Area and Blast Power can't be managed, nor any other side features depending on the explosive type. It'd be nice to see these implemented. As a side thing that would be incredible, over on the Chronicles of Darkness 2E system they have 2 templates generated based on that system's Blast Area and it auto targets those within with the appropriate rolls. This would make explosions from all sources way easier to calculate.

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JohanFalt commented 3 months ago

New type of weapon