Add the option for users to play multiplayer against each other on the same game.
Probably can use websockets and signalR for this to have both wait for a signal and signal upon a set submission, possibly in conjunction with an azure function to generate the set for both to keep them the same.
Add the option for users to play multiplayer against each other on the same game.
Probably can use websockets and signalR for this to have both wait for a signal and signal upon a set submission, possibly in conjunction with an azure function to generate the set for both to keep them the same.
Need to finish #18 and #17 before this one.