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John-Paul-R
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PoE-Atlas-Website
The source code for the PoE Atlas (2020-2021) website.
https://www.poeatlas.net
Mozilla Public License 2.0
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Copyright Notice / Non-affiliation disclaimer gets cut off on some mobile devices or at small window sizes.
#14
John-Paul-R
closed
3 years ago
1
Add more info to node info sidebar. (Examples in commment)
#13
John-Paul-R
opened
3 years ago
1
Disable text selection if click-drag starts on PIXI canvas.
#12
John-Paul-R
closed
3 years ago
1
Move Options pane/button onto the atlas, out of the navbar. Show options by default?
#11
John-Paul-R
opened
3 years ago
0
Make modules like graphics_zoom_pan.js and atlas_search.js independent of pixi_atlas_of_worlds.js.
#10
John-Paul-R
closed
3 years ago
0
When searching, use different colors on the outline to represent the different things you are matching.
#9
John-Paul-R
opened
3 years ago
0
Allow all constants relating to how the Atlas is displayed to be edited via options.
#8
John-Paul-R
closed
3 years ago
1
Provide links to PoEDB and/or PoE Wiki on node click or search(w/ one confident result).
#7
John-Paul-R
closed
3 years ago
2
Serve basic node info (in popup or sidebar) on click or search(w/ one result).
#6
John-Paul-R
closed
3 years ago
0
Implement donation button action (popup with available options)
#5
John-Paul-R
opened
3 years ago
1
Implement Watchstones as PIXI interactables.
#4
John-Paul-R
closed
3 years ago
1
Add ability to reset options to their default values (individual, and all) from options menu.
#3
John-Paul-R
opened
3 years ago
1
Pre-generate Node textures (and reuse) instead of using PIXI.Graphics for each Node Circle when in node images are disabled.
#2
John-Paul-R
closed
3 years ago
1
Bug: Node line thickness is not consistent between different canvas sizes.
#1
John-Paul-R
closed
3 years ago
1
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