Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attribute to a field, property, event, method or even class and get its value or state displayed automatically in a customizable and extendable debug UI.
Added Unity GUI scaling that will set the default scale to current UI Scaling in Preferences (EditorGUIUtility.pixelsPerPoint) or can be overridden through the inspector
Added Unity GUI scaling that will set the default scale to current UI Scaling in Preferences (
EditorGUIUtility.pixelsPerPoint
) or can be overridden through the inspector