These were made to act like Java abstract classes but, I think there is probably a way to make these more legible, and easier to use for enemies as well as players, and make them more like traditional AS3 code.
Also need a different convention for the methods that begin with "edt".
These were made to act like Java abstract classes but, I think there is probably a way to make these more legible, and easier to use for enemies as well as players, and make them more like traditional AS3 code.
Also need a different convention for the methods that begin with "edt".