JohnSundell / ImagineEngine

A project to create a blazingly fast Swift game engine that is a joy to use 🚀
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There must be a way to run scripts from project template and do "pod install" or "swift build" #167

Open TyrfingMjolnir opened 6 years ago

TyrfingMjolnir commented 6 years ago

There must be a way to run scripts from project template and do "pod install" or "swift build"

Worst case this could be in the tool chain pre scripts. I have done similar stuff for AngularJS and Google Closure in XCode 5 utilizing PLOVR.

Also how does XCode compile pods such as ImagineEngine? Does it just cp this to the app bundle as if it was an .so or does it recompile skipping all the parts not used in the my project?