Open GoogleCodeExporter opened 8 years ago
Is this on OSI mul files? If yes, please provide some coordinates where I can
find this spot.
If not, please click on some of the erroneous items (that prints some debug
information to the log file) and attach the log file here.
Original comment by spin@fluorescence-client.org
on 13 Mar 2012 at 10:50
I know how the original client does this for dynamics: It just renders first
what comes first.
If you add the trunk and then the leafs it looks fine, but if your refresh the
leafs might flip behind the trunk. I have not checked the item order on resent
in the netcode, but I guess the server sends the leafs first then.
Not sure what happens for Statics but there is no info in the mulfiles. I can
imagine, that it is hardcoded.
Best solution for both cases, static and dynamic, would be a tree config file
where you can add leafs and trunks and the client will always render leafs in
front of trunks if on same location.
Original comment by Tarion86
on 19 May 2012 at 8:39
As far as I know, tree trunks have tiledata flag 'background'. When I was doing
some rendering, I always draw first items with 'background' flag and then draw
any other.
Original comment by janink...@gmail.com
on 29 Jun 2013 at 5:53
Original issue reported on code.google.com by
iurigu...@gmail.com
on 6 Mar 2012 at 12:03Attachments: