Johni0702 / BetterPortals

A Minecraft Mod which adds see-through portals usable without any loading screen
GNU General Public License v3.0
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Using portal with Immersive Railroading installed causes infinitely increasing entity count #178

Open SnaveSutit opened 4 years ago

SnaveSutit commented 4 years ago

Picture of f3 screen with over 24 thousand entities

Might be a mod conflict with out modpack, but I will have to do further testing, as there are 83 mods in total. I will report back later today with news. (The portal is right behind the wall to the left in that image)

(Yes, it's a conflict with better portals, as before it was installed this issue didn't exist)

Using Better Portals version 0.2.3

Johni0702 commented 4 years ago

Is there any more news (preferably which mods are causing it) on this? Can we at least get a log file and/or mod list?

SnaveSutit commented 4 years ago

I've not had time to test every mod for incompatibility, it's taking much longer than I expected. I can get you a mod list later today

SnaveSutit commented 4 years ago

Ah, It's Thaumcraft.

Tested with thaumcraft 6.1.BETA26 and BP 0.2.5

To replicate: 1: Create a world 2: Make sure there are entities of some kind on either side of the portal 4: Walk though the portal into the nether, and then back out into the overworld 3: Watch the f3 entity count go up about 1 per tick

Johni0702 commented 4 years ago

Unfortunately I'm unable to reproduce the issue. This is my setup: Setup order: portal, overworld villager, go into nether, nether villager, go back to overworld, no issue Then I restarted MC, went into the nether and back but still no issue.

Forge 2838 BP 0.2.5 TC 6.1.BETA26 Forgelin 1.8.3 Baubles 1.5.2

SnaveSutit commented 4 years ago

Hmm, Try adding the latest immersive railroading, I must've forgotten to uninstall it. it might be a combination of those two mods

SnaveSutit commented 4 years ago

Immersive railroading tracks also cause a lot of FPS drop when rendered next to a portal that otherwise doesn't usually happen. probably due to the number of elements in the model and the BP shaders. But that's less of an issue

Johni0702 commented 4 years ago

Alright, I installed IR 1.6.1_1.12-1138 and TrackAPI 1.1_1.12 in addition to the mods listed above and now I'm able to reproduce the issue. Just entering the nether is already enough, I don't even have to leave it again.

SnaveSutit commented 4 years ago

That's super interesting, Because I tested with both IR and TC individually and neither had an issue. But combined they cause that bug...

Johni0702 commented 4 years ago

Strange, I just removed TC and Baubles and it's still happening for me. Also seems to happen when there are no additional entities in the overworld.

SnaveSutit commented 4 years ago

Hmm, I must've not walked though the portal while testing with IR. My bad