JohnoRobson / GodotBattleRoyal

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AI stuck in find_health_state when no health available #6

Closed morganwynne closed 8 months ago

morganwynne commented 1 year ago

When an AI enters find_health_state and no health is available, they will get stuck and not execute another state. The find_health_state execute is correctly receiving null from the get_closest_available_health method and should return to the find_enemy_state. Perhaps its low health is causing it to instantly return to the find_health_state?

Recording 2023-05-17 222058