Which game's editing kit is affected by the issue?
H2AEK
Which tools are affected by the issue?
[ ] Guerilla (guerilla.exe)
[ ] Foundation (Foundation.exe)
[X] Sapien (sapien.exe)
[ ] Standalone (halox_tag_test.exe)
[ ] Tool (tool.exe)
[ ] Tool Fast (tool_fast.exe - unsupported)
[ ] MegaloEdit (MegaloEdit.exe)
[ ] In-game (MCC)
Issue description
Experiencing the following crash when attempting to swap any types of equipment inside of H2AMPEK Sapien. For my examples I am using the H4 Storm equipment however this also occurs on manually created brand new equipment tags.
stack:
version:
Groundhog sapien test x64 untracked Dec 6 2022 11:18:20
halt:
ASSERTION FAILED: at e:\jenkins\workspace\mcch2acode-release\mcc\release\h2a\shared\engine\source\blofeld\objects\objects.cpp,#11018
got an object type we didn't expect (expected one of 0x00000004 but got #3).
fatal error detected, current status was:
session_id: Sun_05282023_205036@x64@Zidiath@ZIDIATH-BUILD04
sound: init done
map: loaded levels\sway\ca_zanzibar\ca_zanzibar
game_instance: F434604A6D268FFA
game_simulation: local
game_playback: none
designer_zone: switching to 0x0 ()
cinematic_zone: switching to 0x0 ()
bsp: initialization done 0x1 (ca_zanzibar_bsp01)
zone_set: switched to #0 ('mp')
minor_version: -1
last_tag_sync: time 1
game_tick: time 8157
using 1GB mode: N/A
system_milliseconds: time 335919
timezone_seconds_offset_from_UTC: 18000
Reproduction steps
Open any .scenario in H2AMPEK
Spawn an H4 (just an example) Storm_jetpack
Equip the Jetpack
Spawn a H4 thruster_pack
Swap your Jetpack for the Thruster_Pack
Crash
Issue type: Is this a bug or feature request?
Bug
Which game's editing kit is affected by the issue?
H2AEK
Which tools are affected by the issue?
guerilla.exe
)Foundation.exe
)sapien.exe
)halox_tag_test.exe
)tool.exe
)tool_fast.exe
- unsupported)MegaloEdit.exe
)Issue description
Experiencing the following crash when attempting to swap any types of equipment inside of H2AMPEK Sapien. For my examples I am using the H4 Storm equipment however this also occurs on manually created brand new equipment tags.
stack: version: Groundhog sapien test x64 untracked Dec 6 2022 11:18:20 halt:
ASSERTION FAILED: at e:\jenkins\workspace\mcch2acode-release\mcc\release\h2a\shared\engine\source\blofeld\objects\objects.cpp,#11018
got an object type we didn't expect (expected one of 0x00000004 but got #3). fatal error detected, current status was: session_id: Sun_05282023_205036@x64@Zidiath@ZIDIATH-BUILD04 sound: init done map: loaded levels\sway\ca_zanzibar\ca_zanzibar game_instance: F434604A6D268FFA game_simulation: local game_playback: none designer_zone: switching to 0x0 () cinematic_zone: switching to 0x0 () bsp: initialization done 0x1 (ca_zanzibar_bsp01) zone_set: switched to #0 ('mp') minor_version: -1 last_tag_sync: time 1 game_tick: time 8157 using 1GB mode: N/A system_milliseconds: time 335919 timezone_seconds_offset_from_UTC: 18000
Reproduction steps
Open any .scenario in H2AMPEK Spawn an H4 (just an example) Storm_jetpack Equip the Jetpack Spawn a H4 thruster_pack Swap your Jetpack for the Thruster_Pack Crash
Debug logs
crash_info.txt debug_full(1).txt
How often does the issue occur?
100%
Issue impact
Technically minimal, but it would be nice to be able to use the equipment in H2A, this has been the only roadblock with using said equipment.
Additional comments
https://github.com/Joint-Issue-Tracker/Joint-Issue-Tracker/assets/13132499/4096dcca-a654-409b-8f04-b1a643135a3b