Jojendersie / Monolith

A voxel based space simulation game
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Ambient Occlusion #50

Closed Wumpf closed 10 years ago

Wumpf commented 10 years ago

Some kind of realtime Ambient Occlusion. Most likely we will end up using HBAO (screen space). However, a more global technique non-screen-dependet technique would be really cool (but also probably too compilicated for our limitated resources)

Wumpf commented 10 years ago

Depends on #7 and #51

Wumpf commented 10 years ago

Notes to myself:

Wumpf commented 10 years ago
Wumpf commented 10 years ago

We have now a working version of Alchemy SSAO. Only High-Quality setting so far. Need lower quality fallbacks. aeb7e7c72c291a88be56e82095844ac2f81634d9

Wumpf commented 10 years ago

Lower quality fallbacks were introduced in 1dcbfbb72a4a3363e53a072434dbf8e64a91b638. Was stable since then. However a close look into #62 is needed.