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Jojendersie
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Monolith
A voxel based space simulation game
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A table of all Voxels
#21
Jojendersie
opened
10 years ago
0
Planing Resources
#20
Jojendersie
opened
10 years ago
0
Config-Buttons interpretieren
#19
Jojendersie
closed
10 years ago
1
Dynamic Chunk Creation
#18
Jojendersie
closed
10 years ago
0
Dynamic Vertex buffers
#17
Jojendersie
closed
10 years ago
0
Template vector class
#16
Jojendersie
closed
10 years ago
0
Logging system
#15
Jojendersie
closed
10 years ago
0
Computer Voxel
#14
Jojendersie
opened
10 years ago
0
Laser Voxels
#13
Jojendersie
opened
10 years ago
0
Ray-Cast SVO
#12
Jojendersie
closed
10 years ago
0
32Bit Color class
#11
Jojendersie
closed
10 years ago
2
Shaders for quad rendering (textured)
#10
Jojendersie
closed
10 years ago
1
Effects commit their bound constant buffers
#9
Jojendersie
closed
10 years ago
0
Sparse Chunk Octree in models
#8
Jojendersie
closed
10 years ago
1
Framebuffer objects
#7
Jojendersie
closed
10 years ago
5
Draw Fonts
#6
Jojendersie
closed
10 years ago
0
Textured rendering
#5
Jojendersie
closed
10 years ago
1
Cull chunks
#4
Jojendersie
closed
10 years ago
0
Chunk neighbourhood
#3
Jojendersie
closed
10 years ago
0
Input handling
#2
Jojendersie
closed
10 years ago
1
Camera class
#1
Jojendersie
closed
10 years ago
1
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