JonGabilondoAngulo / idevicelocation

Set the geolocation on iDevices. Using libimobiledevice. http://www.libimobiledevice.org
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Unexplained error when running idevicelocation #6

Closed ericsavoiewaltz closed 5 years ago

ericsavoiewaltz commented 6 years ago

Description: I've been spoofing my location on a real device all day. About 20 minutes ago I started receiving this error: "Could not start com.apple.dt.simulatelocation!"

Right before I started receiving this error I restarted my device. I did not stop idevicelocation before restarting my device. I'm wondering if this caused an issue?

Any help would be great. Thanks.

JonGabilondoAngulo commented 6 years ago

Try to reach the device with Xcode first, that would mount the DeveloperImage on the device. Most probably it's necessary to reach com.apple.dt.simulatelocation.

ericsavoiewaltz commented 6 years ago

I’m guessing this started because I restarted the phone without stopping the simulation. But I’m not sure.

On Tue, Apr 10, 2018 at 3:20 AM Jon Gabilondo notifications@github.com wrote:

Try to reach the device with Xcode first, that would mount the DeveloperImage on the device. Most probably it's necessary to reach com.apple.dt.simulatelocation.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/JonGabilondoAngulo/idevicelocation/issues/6#issuecomment-380000191, or mute the thread https://github.com/notifications/unsubscribe-auth/AiVfig-xoi_gz0t0GGCeLKycGDRW6_eiks5tnF1TgaJpZM4TNQRS .

dnsBlah commented 6 years ago

I've had same issue here. When I opened xCode and build an iOS app ( I just build without testing if opening was enough ) the library worked.

Is there any way we can use this library natively ?without xCode. I'm using export DYLD_LIBRARY_PATH=<path to libraries>:$DYLD_LIBRARY_PATH; PATH=${PATH}:<path to libraries>; <path to libraries>/idevicelocation

Fidetro commented 4 years ago

@JonGabilondoAngulo Is there any way to not install Xcode but use it?Thank you for your time.

dnsBlah commented 4 years ago

Try to use ideviceimagemounter You will need the applicable DeveloperImage from xCode for the iOS you are running tho ;)