Closed JonLiuFYI closed 8 years ago
Disgustingly, this is probably fixed. I moved the warnof flags back to their original spot and the problem seems to have gone away.
This is probably happening because speedups are only triggered when warn_of_faster is true, but because of minuscule hump.timer timing inconsistencies, sometimes the flag would be set to false before we get a chance to see that it's true.
It seems to occur inconsistently, so maybe it has to do with framerate or dt? A recent tweening update moved warn_of_boss and warn_of_faster into an animation function. Could that cause the issue?