Jondolf / avian

ECS-driven 2D and 3D physics engine for the Bevy game engine.
https://crates.io/crates/avian3d
Apache License 2.0
1.4k stars 112 forks source link

Support `Transform` interpolation #444

Open janhohenheim opened 2 months ago

janhohenheim commented 2 months ago
janhohenheim commented 3 weeks ago

See my crate avian_interpolation for a suggestion for how to handle this. It's not fit for being directly upstreamed as it completely removes the transform sync, which would be a much more controversial change, but it should be a good starting point. Another option is to just use bevy_transform_interpolation and accept the fact that it necessarily stores redundant data.