Open janhohenheim opened 1 month ago
Updated the title because this also happens with positive scales. Using a similar hierarchy to the fire exit, this is what happens when the collection instance has a scale of 1:
But now we scale it by this:
And we see that the collider is not scaled along with the mesh:
For reference, a collection instance looks like this in Blender:
Which references this data:
Updated the title now that the non-negative case is fixed.
My hierarchy looks something like this:
This is my setup using Blenvy. The black lines are previews of the colliders.
But the result in Bevy looks like this:
As you can see, the negative x scale is ignored.
Note that this feature is necessary to properly mirror items.