JonneSaloranta / skilling-boost-reminder

A Runelite plugin that reminds the player to use their special attack when skilling e.g Dragon Axe
https://github.com/runelite/plugin-hub#creating-new-plugins
BSD 2-Clause "Simplified" License
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Suggestion: Only remind to boost after x amount of time for skill drain #6

Open Koslas1 opened 1 month ago

Koslas1 commented 1 month ago

What would be the chance of setting in the config showing the reminder after x amount of seconds since your skill has drained (With 0 set as default meaning anytime)

In theory if I set that to 10, it would only remind me to boost, if my special attack is restored, and it's been 10 seconds or less than my skill boost draining. That way I won't feel like I'm wasting 1 level, as the plugin is suggesting me to do here image

It is suggesting I boost with 11 seconds remaining on my current, therefore in 11 seconds after boosting, I would lose 1 level of the boosted skill, instead of waiting for 11 seconds before reminding me to boost. This probably wouldn't matter the 1st time you boost when you don't know when skill boosts will drain, as the game is weird, and what I've found is that if it's a new boost, it won't drain within a certain timeframe (Meaning if you skill is meant to drain in 5 seconds, it's in the grace period, and your skill drain timer would go back to a minute without draining), however when it's boosting something existing, such as a currently +1 woodcutting, to +3 woodcuting, even if your boost will drain on the next tick, you would then go back to a +2 boost

Koslas1 commented 1 month ago

Here is an example of what I want to try an avoid

https://github.com/user-attachments/assets/7f6ee724-7944-4865-aefc-81d52c3b7b78

JonneSaloranta commented 1 month ago

Yeah good point. Maybe I could make the notification happen only after the 'next - restore' or with override setting to notify every time regardless of the next restore.

Settings:

Is there anything else that should be added?

Koslas1 commented 1 month ago

Not that I can think of, however I do have a bug, which I will make a new issue for just to keep bugs and suggestions separate