Closed TheRouletteBoi closed 4 years ago
UPDATE, 10/6/2019
Fixed ps3mapi_get_process_module_info, although the previous one worked it was would maybe cause on memory leak on he user side because we where casting a uint32 to uint64, this issue is now fixed but using copy to user.
Added one more parameter to ps3mapi_page_allocate which will change the export flag
Added a better set process memory by using the function used to actually write to process, this will allow user to write to memory where writing permissions are disabled.
Added ps3mapi_process_page_allocate this function will allocate memory into the eboot process allowing your to write/read/execute code into start_address parameter Can be used with ps3mapi_create_process_thread to load a full functioning thread into process
Added ps3mapi_get_process_module_info which will get the name, module path, module segments, module start and module stop address all in one function
Added ps3mapi_create_process_thread to create thread into the process, This is useful if you want to load a small function into the process without needed make and load a sprx module