Open JordanOrtiz opened 3 years ago
i think puting this on peanut works to check if the panel is on or off
if (TargetGameObject.activeSelf == true) {
}
Hmmmm ok this might work. Would this target mentioned in this script be a reference to the play so like something this.
public GameObject BlinkPanel
if (BlinkPanel.activeSelf == true) {
}
Would this work?
So SCP 173 does not currently move. I have the basic blink script down but peanut just stands there when the player blinks. I say that peanut can not be found by exploring but every 5 minutes the lights will turn off and the player has to turn on their light to find 173 so that he doesn't kill them.
but I don't know how to do that.