Closed Diego0160 closed 8 months ago
i don't think it's going to work if you try compiling a linux build from windows 😠windows builds need to be compiled on windows, mac builds need to be compiled on macOS, and linux builds need to be compiled on linux.
since people usually play fnf on windows, just do windows
since people usually play fnf on windows, just do windows
yep, although it is not my main operating system
I think I already saw the error, the discord_rpc repository was not imported correctly
Now the only error it shows is this:
/media/diego/60CC-1C0C/Downloads/FNF/Engines/FNF-PsychEngine-NoBotplayLag-1.17.0/.haxelib/flixel/5,2,2/flixel/group/FlxSpriteGroup.hx:3: characters 8-32 : You cannot access the flash package while in a macro (for flash.display.BitmapData)
Remove SScript
Remove SScript
quick question, where is that?
Remove SScript
quick question, where is that?
uhh.. haxelib remove SScript
Sscript library is not installed, the error still remains
New commit, should fix this issue
The new commit works, but a new error arose in the same file in a different line of code
/media/diego/60CC-1C0C/Downloads/FNF/Engines/FNF-PsychEngine-NoBotplayLag-main/.haxelib/flixel/5,2,2/flixel/FlxG.hx:3: characters 8-17 : You cannot access the flash package while in a macro (for flash.Lib)
Idk about any more of the macro stuff
The new commit works, but a new error arose in the same file in a different line of code
/media/diego/60CC-1C0C/Downloads/FNF/Engines/FNF-PsychEngine-NoBotplayLag-main/.haxelib/flixel/5,2,2/flixel/FlxG.hx:3: characters 8-17 : You cannot access the flash package while in a macro (for flash.Lib)
you didn't update
The new commit works, but a new error arose in the same file in a different line of code
/media/diego/60CC-1C0C/Downloads/FNF/Engines/FNF-PsychEngine-NoBotplayLag-main/.haxelib/flixel/5,2,2/flixel/FlxG.hx:3: characters 8-17 : You cannot access the flash package while in a macro (for flash.Lib)
you didn't update
no apparently the project.xml needs a few additional settings to allow the engine to use the flash package
The new commit works, but a new error arose in the same file in a different line of code
/media/diego/60CC-1C0C/Downloads/FNF/Engines/FNF-PsychEngine-NoBotplayLag-main/.haxelib/flixel/5,2,2/flixel/FlxG.hx:3: characters 8-17 : You cannot access the flash package while in a macro (for flash.Lib)
you didn't update
no apparently the project.xml needs a few additional settings to allow the engine to use the flash package
This guy had an fucking latest Haxe version. He needs to use the 4.2.5 for fix
Yes you're right Automatically updated via APT It was complicated to reinstall it because the repository is obsolete and can only be done manually from the haxe source code but I already have it installed. Now the only error that shows me is from hxCódec, in the libvlccore.so.9 library The error is the following:
/usr/bin/ld:/home/diego/Games/FNF/FNF-PsychEngine-NoBotplayLag-1.18.0/.haxelib/hxCodec/2,5,1/lib/vlc/lib/Linux/libvlccore.so.9: file format not recognized; treating as linker script
/usr/bin/ld:/home/diego/Games/FNF/FNF-PsychEngine-NoBotplayLag-1.18.0/.haxelib/hxCodec/2,5,1/lib/vlc/lib/Linux/libvlccore.so.9:0: syntax error
Yes you're right Automatically updated via APT It was complicated to reinstall it because the repository is obsolete and can only be done manually from the haxe source code but I already have it installed. Now the only error that shows me is from hxCódec, in the libvlccore.so.9 library The error is the following:
/usr/bin/ld:/home/diego/Games/FNF/FNF-PsychEngine-NoBotplayLag-1.18.0/.haxelib/hxCodec/2,5,1/lib/vlc/lib/Linux/libvlccore.so.9: file format not recognized; treating as linker script /usr/bin/ld:/home/diego/Games/FNF/FNF-PsychEngine-NoBotplayLag-1.18.0/.haxelib/hxCodec/2,5,1/lib/vlc/lib/Linux/libvlccore.so.9:0: syntax error
You have the weirdest libvlcvcore version installed
I know, it was something unexpected after installing the libraries
I would suggest reinstalling hxCodec 2.5.1, or updating since latest versions should work
Yep, Updating it solves the problem thx
Yep, Updating it solves the problem thx
np
Describe your problem here.
I have tried to compile the game, solving several errors that have occurred, but I am stuck with this one and I have no idea how to fix it.
Here are the terminal logs
D:\Downloads\FNF\Engines\FNF-PsychEngine-NoBotplayLag-1.17.0> lime test linux
D:/Downloads/FNF/Engines/FNF-PsychEngine-NoBotplayLag-1.17.0/.haxelib/discord_rpc/git/discord_rpc/DiscordRpc.hx:4: characters 8-20 : You cannot access the cpp package while targeting neko (for cpp.Function)
source/Discord.hx:7: characters 8-30 : ... referenced here
source/Main.hx:16: characters 8-15 : ... referenced here
export/release/neko/haxe/ApplicationMain.hx:321: characters 48-52 : ... referenced here
PD: I am compiling from Windows, since compiling from Linux sends more errors (unless I fix it)
Are you modding a build from source or with Lua?
Source
What is your build target?
Linux
Did you edit anything in this build? If so, mention or summarize your changes.
Nope, everything fresh from the source code