Because the transform component is given on creation we can not really tune it.
If transform component just holds the position (x and y)
And the movement is handled by another components (MovementComponent?)
Then we can also make the movement speed dynamic.
This also solves the issue that now all actors are dynamic actors.
Because the transform component is given on creation we can not really tune it.
If transform component just holds the position (x and y) And the movement is handled by another components (MovementComponent?) Then we can also make the movement speed dynamic.
This also solves the issue that now all actors are dynamic actors.