With the higher fps I also let the actors walk a bit faster in comparison then before. To give the game a faster and smoother look.
The downside is that on mobile the player sometimes walks two tiles instead of the intended 1.
The problem is that it takes some time between touch Down and Up events and with the faster walking player that time is too long. I can not magically make the Up event come earlier. But I can slow down the Down event.
Possible solutions:
Delay the Down event for those action buttons
-- Downside is it might feel a bit less responsive
Delay the speed of all actors
-- Downside the game speed feels slower
With the higher fps I also let the actors walk a bit faster in comparison then before. To give the game a faster and smoother look.
The downside is that on mobile the player sometimes walks two tiles instead of the intended 1. The problem is that it takes some time between touch Down and Up events and with the faster walking player that time is too long. I can not magically make the Up event come earlier. But I can slow down the Down event.
Possible solutions: