Closed LeMaithy closed 5 years ago
enhancing choices: https://www.rpgmakercentral.com/topic/38295-hms-choice-display-mode/
http://himeworks.com/2015/11/conditional-choice-text/
might come in handy for using evidence
we can make the person who speaks a little bigger and then revert it.
Having the name appear where the character is. = no need for the actor image when speaking.
When there are more than 2 characters, dim/fade out the characters who are not talking.
Add in animation for speaking. https://forums.rpgmakerweb.com/index.php?threads/animated-busts-and-picture-based-animations.79700/