Jori-Romans-Student / CMPUT250Project

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Update VN format #10

Closed LeMaithy closed 5 years ago

LeMaithy commented 6 years ago

Having the name appear where the character is. = no need for the actor image when speaking.

When there are more than 2 characters, dim/fade out the characters who are not talking.

Add in animation for speaking. https://forums.rpgmakerweb.com/index.php?threads/animated-busts-and-picture-based-animations.79700/

LeMaithy commented 6 years ago

https://galvs-scripts.com/2015/11/01/mv-message-busts/

LeMaithy commented 6 years ago

enhancing choices: https://www.rpgmakercentral.com/topic/38295-hms-choice-display-mode/

LeMaithy commented 6 years ago

http://himeworks.com/2015/11/conditional-choice-text/

might come in handy for using evidence

LeMaithy commented 6 years ago

we can make the person who speaks a little bigger and then revert it.