Closed moai0924 closed 2 years ago
hmm not sure what is going on, is it possible you share a part of such a blend file so i can take a closer look at this? ideally before it is broken by zbrush
Two files, Sketchup and Blender. The uploaded blender file is the uploaded sketchup file opened as 'skp importer'. I sent it to you via email.
i did not get any mail, maybe you sent it to Jose instead of me?
The e-mail notifications@github.com No? I sent it again.
that is not my mail, looks like some github support mail. Also im quite sure you cant see my mail on github and i also dont know of a way to DM someone or send a private mail to someone. I thin you will need to find another way to share your file if you dont want to share it here. Maybe you can just extract a little bit of the scene which creates the issue and are able to upload it here.
yes that works, it looks like you have a lot of non manifolds which can cause some issues. There is a option to disable the deletion of these mesh elements which you probably want to keep. Disabling this should fix your issue.
There is a workflow that I want to do now.
Cad ▶ Sketchup ▶ Blender, ZBrush ▶ Lumion I want to continue the work flow.
So I hope it's a situation where it's moved from the sketchup in the middle to the blender or the Zbrush, and it's imported and exported from the blender and the zbrush.
The modeling below is a situation that was brought from sketchup to blender. I think it came very well. However, as soon as it was imported with a Zbrush, the modeling was immediately damaged and moved to a Zbrush. What kind of action is required? Is it impossible?
It's the process from top to bottom. The second picture is the current polygon situation.