JoseConseco / GoB

Fork of original GoB script (I just added some fixes)
GNU General Public License v3.0
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This is the problem when it is transferred from the blender to the zbrush. #319

Closed moai0924 closed 2 years ago

moai0924 commented 2 years ago

There is a workflow that I want to do now.

Cad ▶ Sketchup ▶ Blender, ZBrush ▶ Lumion I want to continue the work flow.

So I hope it's a situation where it's moved from the sketchup in the middle to the blender or the Zbrush, and it's imported and exported from the blender and the zbrush.

The modeling below is a situation that was brought from sketchup to blender. I think it came very well. However, as soon as it was imported with a Zbrush, the modeling was immediately damaged and moved to a Zbrush. What kind of action is required? Is it impossible?

It's the process from top to bottom. The second picture is the current polygon situation.

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kromar commented 2 years ago

hmm not sure what is going on, is it possible you share a part of such a blend file so i can take a closer look at this? ideally before it is broken by zbrush

moai0924 commented 2 years ago

Two files, Sketchup and Blender. The uploaded blender file is the uploaded sketchup file opened as 'skp importer'. I sent it to you via email.

kromar commented 2 years ago

i did not get any mail, maybe you sent it to Jose instead of me?

moai0924 commented 2 years ago

The e-mail notifications@github.com No? I sent it again.

kromar commented 2 years ago

that is not my mail, looks like some github support mail. Also im quite sure you cant see my mail on github and i also dont know of a way to DM someone or send a private mail to someone. I thin you will need to find another way to share your file if you dont want to share it here. Maybe you can just extract a little bit of the scene which creates the issue and are able to upload it here.

moai0924 commented 2 years ago

ruin.zip

I am sending you the file again. Can you download it now?

kromar commented 2 years ago

yes that works, it looks like you have a lot of non manifolds which can cause some issues. There is a option to disable the deletion of these mesh elements which you probably want to keep. Disabling this should fix your issue.

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